package fr.utbm.gi.vi51.project.agent;

import fr.utbm.gi.vi51.framework.environment.Environment;
import fr.utbm.gi.vi51.project.agent.body.EnemyMarineBody;

public class EnemyMarine extends Enemy {

	private static final long serialVersionUID = -5487250915242052078L;

	@Override
	protected EnemyMarineBody createBody(Environment in) {
		return new EnemyMarineBody(getAddress());
	}

}
